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The renderers of Pixel Planes 5 are fairly poorly suited for ray tracing applications that desire anything more that the very basic of features. Future architectures, namely Pixel Flow with 256 bytes per pixel, will be able to not only render much more complex scenes at faster speeds, but will be able to use the extra memory to allow the incorporation of other standard ray tracing features, such as shadows, specular highlights, and transparency.

Lawrence Kesteloot
Tue Jan 24 16:36:27 EST 1995